AI Insights · Timothy · October 2023
Top 5 Match 3 Games on Android in Egypt Q3 2023
Discover the performance trends of the top 5 Match 3 games on the Android platform in Egypt during Q3 2023. Data from Sensor Tower highlights notable shifts in downloads, active users, and revenue.
Performance of Top 5 Match 3 Games on Android in Egypt Q3 2023
In the third quarter of 2023, the Match 3 games category on Android in Egypt saw varying performance trends among the top five games. Below is a detailed overview of each app's weekly downloads, active users, and revenue.
Bubble Shooter Tale: Ball Game experienced fluctuating weekly downloads, with a peak of around 25K in late June and a low of approximately 5.2K by the end of September. Active users also varied, starting at 31.7K in late June, reaching a peak of 43K in mid-August, and then settling at 31.5K by the end of the quarter. The game did not generate any weekly revenue during this period.
Bubble Pop Dream: Bubble Shoot had its highest downloads at 23K in late June, which gradually decreased to around 3.2K by the end of September. Active users mirrored this trend, beginning at 52.4K in late June and declining to 20.4K by the end of the quarter. Like the previous game, it did not generate any revenue during this period.
Jungle Marble Blast 2 saw consistent weekly downloads, maintaining around 10K-18K throughout the quarter. Active users remained relatively stable, ranging from 55.6K to 64.6K. The game generated minimal weekly revenue, peaking at $37 in early July and then ceasing revenue generation for the rest of the quarter.
Marble Match Origin had a notable spike in downloads, reaching 31.4K in early July, followed by a decline to approximately 10.9K by the end of September. Active users showed an upward trend, starting at 38.4K in late June and peaking at 59.2K by the end of September. The game generated small amounts of revenue in late August and mid-September, with peaks of $25 and $19, respectively.
Jungle Marble Blast also displayed steady performance in downloads, peaking at around 14.1K in mid-August and maintaining around 10.8K by the end of September. Active users grew from 9.9K in late June to 29.7K by the end of September. This game did not generate revenue during the quarter.
For more detailed insights and data, visit Sensor Tower.